epervier-old/gamecore/modules/world
2019-07-14 18:35:33 +02:00
..
actors fix(actor2D): remove an erroneous call to Actor3D 2019-07-12 23:18:01 +02:00
camera chore(camera): put the view algorithm in a "utils" file 2019-07-14 18:35:33 +02:00
libs chore(camera): split camera into a specific folder 2019-07-14 18:28:29 +02:00
baseworld.lua fix(camera): fix map not being clipped in split mode 2019-07-13 00:29:43 +02:00
world2D.lua feat(camera): make the camera support multiple "mode" 2019-06-29 11:32:42 +02:00
world3D.lua fix(world3D): dont attribute the getVisibleActor() function to baseworld 2019-07-12 23:22:03 +02:00