epervier-old/examples/gameplay/plateform/actors/coin.lua
2019-05-05 15:35:49 +02:00

9 lines
221 B
Lua

local Base = require "gamecore.modules.world.actors.actor2D"
local Coin = Base:extend()
function Coin:new(world, x, y)
Coin.super.new(self, world, "coin", x, y, 16, 16, false)
self:setSprite("coin")
end
return Coin