epervier-old/gamecore/modules/world/actors
2019-06-27 20:38:15 +02:00
..
utils fix(hitboxes): reset colors after the hitbox is drawn. 2019-06-23 15:44:46 +02:00
actor2D.lua fix(actor2D): fix a function being put in the wrong object 2019-06-27 20:38:15 +02:00
baseactor.lua improvement(actor): ignore by default collision with actor own hitboxes 2019-06-23 15:32:25 +02:00
gfx2D.lua feat(world): draw actors according to their depth 2019-06-16 10:24:30 +02:00