epervier-old/examples/scenes/basic/test_scene2/actors/init.lua
2020-04-05 18:18:13 +02:00

12 lines
253 B
Lua

local Obj = {}
-- On charge toutes les différentes types d'acteurs
local cwd = (...):gsub('%.init$', '') .. "."
Obj.Explosion = require(cwd .. "explosion")
Obj.index = {}
Obj.index["explosion"] = Obj.Explosion
Obj.collisions = {}
return Obj