129 lines
3.6 KiB
Lua
129 lines
3.6 KiB
Lua
-- core/langs.lua :: The translation system. Transform a string to another
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-- according to the translations files in the datas/ folder.
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--[[
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Copyright © 2019 Kazhnuz
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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]]
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local LanguageManager = Object:extend()
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local TRANSLATION_PATH = "datas/languages/"
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-- INIT FUNCTIONS
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-- Initialize and configure the translation system
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function LanguageManager:new(controller)
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self.controller = controller
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self.data = self:getTranslationData()
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self:setLang(self.controller.options.data.language.current)
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end
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function LanguageManager:setLang(lang)
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self.controller.options.data.language.current = lang
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self.lang = self.controller.options.data.language.current
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end
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-- INFO FUNCTIONS
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-- Get informations from the translation manager
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function LanguageManager:getCurrentLang()
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return self.data.language.current
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end
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function LanguageManager:getDefaultLang()
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return self.data.language.default
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end
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function LanguageManager:getTranslationData()
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return self.controller.options.data.language
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end
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function LanguageManager:getLangMetadata(lang)
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local langfilepath = self.data.path .. lang
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return require(langfilepath)
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end
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function LanguageManager:getLangName(lang)
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local metadata = self:getLangMetadata(lang)
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return metadata.name
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end
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function LanguageManager:getCurrentLangName()
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return self:getLangName(self.data.current)
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end
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function LanguageManager:isLangAvailable(lang)
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local isAvailable = false
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for i,v in ipairs(self.data.available) do
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if v == lang then
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isAvailable = true
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end
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end
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return isAvailable
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end
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-- TRANSLATION FUNCTIONS
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-- get the translation of a string
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function LanguageManager:getTranslationStringList(lang, library)
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local _path = self.data.path .. lang .. "/" .. library
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local fileinfo = love.filesystem.getInfo(_path .. ".lua")
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local list = nil
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if fileinfo ~= nil then
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list = require(_path)
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else
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print("WARNING: file " .. _path .. " do not exists")
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end
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return list
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end
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function LanguageManager:translateFromLang(lang, library, stringToTranslate)
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local _stringlist = self:getTranslationStringList(lang, library)
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if _stringlist == nil then
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return nil
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else
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return _stringlist[stringToTranslate]
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end
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end
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function LanguageManager:translate(library, string)
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local translation = self:translateFromLang(self.data.current, library, string)
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if (translation == nil) then
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translation = self:translateFromLang(self.data.default, library, string)
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end
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if (translation == nil) then
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translation = string
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print("WARNING: no translation path found for " .. string .. " in " .. library)
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end
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return translation
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end
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return LanguageManager
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