epervier-old/examples/gameplay/plateform/actors/init.lua
2019-05-05 15:35:49 +02:00

16 lines
372 B
Lua

local Obj = {}
-- On charge toutes les différentes types d'acteurs
local cwd = (...):gsub('%.init$', '') .. "."
Obj.Player = require(cwd .. "player")
Obj.index = {}
Obj.index["player"] = require(cwd .. "player")
Obj.index["coin"] = require(cwd .. "coin")
Obj.collisions = {}
Obj.collisions["wall"] = require(cwd .. "wall")
return Obj