epervier-old/examples/gameplay/plateform/actors/player.lua
2019-04-29 16:13:09 +02:00

29 lines
563 B
Lua

local Base = require "gamecore.modules.world.actors.actor2D"
local Player = Base:extend()
function Player:new(world, x, y, id)
Player.super.new(self, world, "player", x, y, 16, 24, true)
self.playerid = id
end
function Player:update(dt)
self.xfrc = 480*3
if self.keys["up"].isDown then
--self.ysp = -120
end
if self.keys["down"].isDown then
--self.ysp = 120
end
if self.keys["left"].isDown then
self.xsp = -120
end
if self.keys["right"].isDown then
self.xsp = 120
end
Player.super.update(self, dt)
end
return Player