epervier-old/examples/gameplay/moveplayer/actors
Kazhnuz 4c2427bfd6 feat(world): add a drawHUD function to draw the current HUD
It is able to draw everything a player object want directly where it 
should go.

Fixes #3
2019-06-13 22:23:23 +02:00
..
init.lua examples/moveplayer: add walls 2019-05-01 17:20:31 +02:00
parent.lua modules/world: add a basic solidity system 2019-04-25 17:54:51 +02:00
player.lua feat(world): add a drawHUD function to draw the current HUD 2019-06-13 22:23:23 +02:00
wall.lua examples/moveplayer: add walls 2019-05-01 17:20:31 +02:00