278 lines
5.9 KiB
Lua
278 lines
5.9 KiB
Lua
-- parent.lua : The parent of the functions.
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--[[
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Copyright © 2019 Kazhnuz
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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]]
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local GuiElement = require "framework.modules.gui.elements.canvas"
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local Menu = GuiElement:extend()
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local MenuModel = require "framework.modules.gui.menus.model"
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local menuUtils = require "framework.modules.gui.utils"
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-- INIT FUNCTIONS
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-- Initialize and configure functions.
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function Menu:new(name, x, y, w, h)
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Menu.super.new(self, name, x, y, w, h)
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--TODO: remove this
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self.menusystem = self.gui
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self.widget = MenuModel()
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self.widgetSize = {}
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self:updateWidgetSize()
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self:initCanvas()
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self.cancelFunc = nil
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self.canvas.dual = true
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end
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-- FUNCTIONS FUNCTIONS
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-- Add functions to the menu system
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function Menu:addCancelAction(func)
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self.cancelFunc = func
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end
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function Menu:addHoverAction(func)
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self.widget:addHoverAction(func)
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end
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-- INTERACTION FUNCTIONS
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-- Keyboard and mouse
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function Menu:keypressed(key)
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self:moveByKeys(key)
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self:actionAndCancel(key)
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end
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function Menu:mousemoved(x, y)
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local widgetID = self:getWidgetAtPoint(x, y)
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if (widgetID ~= nil) then
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if self.widget:trySelectWidget(widgetID) then
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self:getFocus()
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end
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end
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end
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function Menu:mousepressed(x, y, button, istouch)
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local widgetID = self:getWidgetAtPoint(x, y)
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if (widgetID ~= nil) then
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if self.widget:trySelectWidget(widgetID) then
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self:getFocus()
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self.widget:action(widgetID, "pointer")
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end
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end
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end
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function Menu:moveByKeys(key)
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-- Cette fonction ne contient rien par défaut
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end
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function Menu:actionAndCancel(key)
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if key == "A" then
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self.widget:selectedAction()
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self.canvas.needRedraw = true
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end
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if key == "B" then
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self:cancelAction()
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self.canvas.needRedraw = true
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end
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end
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-- PAGE FUNCTIONS
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-- Wrapper around pages functions from the model
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function Menu:addPage(pageName)
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self.widget:addPage(pageName)
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end
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function Menu:addSubmenu(pageName, parent)
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self.widget:addSubmenu(pageName, parent)
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end
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function Menu:removePage(pageName)
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self.widget:removePage(pageName)
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end
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function Menu:pageExists(pageName)
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return self.widget:pageExists(pageName)
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end
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function Menu:getPage(pageName)
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self.widget:getPage(pageName)
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end
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function Menu:getCurrentPageName()
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return self.widget:getCurrentPageName()
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end
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function Menu:switch(pageName)
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self.widget:switch(pageName)
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self:resetView()
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self.canvas.needRedraw = true
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end
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function Menu:back()
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self.widget:back()
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self:resetView()
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self.canvas.needRedraw = true
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end
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function GuiElement:setSubFocus(widgetId, pageName)
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if (pageName ~= nil) then
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self.widget:switch(pageName)
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end
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self.widget:trySelectWidget(widgetId)
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end
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-- ACTION FUNCTIONS
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-- Send actions to the widgets
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function Menu:cancelAction()
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if (self.cancelFunc ~= nil) then
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self.cancelFunc(self)
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else
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self.widget:cancelAction()
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end
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end
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function Menu:clear()
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self.widget:clear()
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end
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function Menu:resize(x,y,w,h)
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self:set(x,y,w,h)
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self:updateWidgetSize()
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end
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-- UPDATE FUNCTIONS
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function Menu:updateElement(dt)
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self.widget:update(dt)
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Menu.super.updateElement(self, dt)
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end
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-- DRAW FUNCTIONS
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-- Draw the menu and its content
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function Menu:drawElement()
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self:draw()
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end
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function Menu:drawFinalTexture()
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if (self:haveFocus()) then
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local x, y, w, h = self:getGraphicalCursorPosition()
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self:drawGraphicalCursor(self.canvas.padding + x, self.canvas.padding + y, w, h)
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end
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end
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function Menu:drawGraphicalCursor(x, y, w, h)
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menuUtils.drawCursor(x, y, w, h)
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end
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function Menu:drawCanvas()
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end
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function Menu:drawWidgetBackground(x, y, w, h)
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end
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function Menu:redraw()
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self.widget:redraw()
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Menu.super.redraw(self)
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end
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-- WIDGET FUNCTIONS
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-- Handle widgets of the functions
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function Menu:addWidget(newwidget)
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self.widget:addWidget(newwidget)
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self.canvas.needRedraw = true
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end
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function Menu:setCancelWidget(id)
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self.widget:setCancelWidget(id)
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end
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function Menu:updateWidgetSize()
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self.widgetSize.h = 0
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self.widgetSize.w = 0
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end
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function Menu:getWidgetSize(id)
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return self.widgetSize.w, self.widgetSize.h
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end
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function Menu:getWidgetNumber()
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return self.widget:lenght()
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end
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function Menu:getWidgetAtPoint(x, y)
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end
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-- CURSOR FUNCTIONS
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-- Set or move the cursor of the menu
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function Menu:setCursor(cursorid)
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self.widget:setCursor(cursorid)
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self.canvas.needRedraw = true
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end
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function Menu:moveCursor(new_selected)
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self.widget:moveCursorAbsolute(new_selected)
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self.canvas.needRedraw = true
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end
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-- SOUND FUNCTION
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-- Handle SFX
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function Menu:playNavigationSound()
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self:playSFX("navigate")
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end
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function Menu:playSFX(name)
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self.gui:playSFX(name)
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end
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-- VIEW FUNCTIONS
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-- Handle the view of the menu
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function Menu:resetView()
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-- ne sert à rien ici, c'est juste pour éviter des crash
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end
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function Menu:updateView()
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-- ne sert à rien ici, c'est juste pour éviter des crash
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end
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function Menu:moveView()
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-- ne sert à rien ici, c'est juste pour éviter des crash
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end
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return Menu
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