epervier-old/gamecore/modules/world/actors
2019-07-19 18:48:15 +02:00
..
utils improvement(boxes): only use one texture for boxes instead of two 2019-07-19 18:48:15 +02:00
actor2D.lua fix(actor2D): remove an erroneous call to Actor3D 2019-07-12 23:18:01 +02:00
actor3D.lua feat(actor3D): cast shadow below the actor. 2019-07-06 18:00:00 +02:00
baseactor.lua improvement(actor): put hitbox functions that make sense in baseactor 2019-06-28 08:43:01 +02:00
gfx2D.lua feat(world): draw actors according to their depth 2019-06-16 10:24:30 +02:00