epervier-old/examples/gameplay/plateform
2019-05-06 20:44:53 +02:00
..
actors module/world: take coin when the player collide to it 2019-05-05 19:46:13 +02:00
assets examples/plateform: add sparkle asset 2019-05-06 20:44:53 +02:00
init.lua modules/world: separate map loading from level initialization 2019-05-01 14:36:40 +02:00