epervier-old/gamecore
Kazhnuz 3ced2dbef4 fix(world): separate getting data from the internal and advertised view
Use two functions instead of just one, one showing the actual dimensions 
of the internal "cam" (basically, the whole screen), and one showing the 
advertised displaced camera.

Fixes #16
2019-06-21 18:27:02 +02:00
..
libs gamecore: put all gamecore files in a folder 2019-03-16 13:07:38 +01:00
modules fix(world): separate getting data from the internal and advertised view 2019-06-21 18:27:02 +02:00
utils utils/math: add a function to return a value somewhere between two numbers 2019-05-02 16:18:12 +02:00
callbacks.lua core: add a way to get keyboard callbacks from current scene 2019-04-14 19:45:52 +02:00
debug.lua gamecore: put all gamecore files in a folder 2019-03-16 13:07:38 +01:00
init.lua core: add a way to get keyboard callbacks from current scene 2019-04-14 19:45:52 +02:00
input.lua gamecore/input: fix two glitches in the key flushing system 2019-05-30 13:49:19 +02:00
lang.lua lang: add a way to check language availability 2019-04-14 18:11:31 +02:00
options.lua options: add a way to set an input key 2019-04-14 18:27:24 +02:00
scenemanager.lua feat(scene): add *Start() and *End() functions. 2019-06-13 18:33:29 +02:00
screen.lua gamecore: better comments and organization 2019-04-11 17:23:39 +02:00