epervier-old/gamecore/modules/world
Kazhnuz 932ec26283 improvement(boxes): don't export as a texture the shadow canvas
As now the canvas drawing isn't affected by the transform, it should be 
safe to not export it as a texture anymore.
2019-07-15 10:11:11 +02:00
..
actors improvement(boxes): don't export as a texture the shadow canvas 2019-07-15 10:11:11 +02:00
camera fix(camera): remove test reticule 2019-07-15 10:09:54 +02:00
libs chore(camera): split camera into a specific folder 2019-07-14 18:28:29 +02:00
baseworld.lua improvement(camera): use a new canvas-based view system 2019-07-14 22:49:27 +02:00
world2D.lua feat(camera): make the camera support multiple "mode" 2019-06-29 11:32:42 +02:00
world3D.lua fix(world3D): dont attribute the getVisibleActor() function to baseworld 2019-07-12 23:22:03 +02:00