# Birb Love2D Engine Birb aim to be an integrated, simple engine for love2D. It aim to work as a set of managers to automatically handle inputs, screen, and several utilities to make game developpement easier and less repetitive. Birb use [Classic](https://github.com/rxi/classic/) as its base Object. ## How to load GameCore The birb engine must be located in the `birb/` folder to work. After that, all you have to do is to load a gamecore based engine and then. Note : the `birb` and `utils` global namespace will be used by birb. ```` require "birb" function love.load() birb.startCore() end ````