local TransitionParent = require "framework.scenes.transitions.canvas" local DecalTransition = TransitionParent:extend() function DecalTransition:new(func, ox, oy, fadeOut, decal) self.decal = decal DecalTransition.super.new(self, func, ox, oy, fadeOut, "inQuad", "outQuad", 0.8, 0.1) end function DecalTransition:loadResources() self.decalDrawable = love.graphics.newImage("assets/transitions/" .. self.decal .. ".png") end function DecalTransition:drawCanvas() love.graphics.setColor(0,0,0,1) love.graphics.rectangle("fill", 0, 0, 424, 240) utils.graphics.resetColor() local w, h = self.decalDrawable:getDimensions() local value = (1 - self.value) * (240 / h) * 4 love.graphics.draw(self.decalDrawable,self.ox,self.oy,0,value, value, w / 2, h / 2) end return DecalTransition