local TransitionParent = require "framework.scenes.transitions.canvas" local DefaultTransition = TransitionParent:extend() function DefaultTransition:new(func, ox, oy, fadeOut) DefaultTransition.super.new(self, func, ox, oy, fadeOut, "inQuad", "outQuad", 0.8, 0.1) end function DefaultTransition:drawCanvas() love.graphics.setColor(0,0,0,1) love.graphics.rectangle("fill", 0, 0, 424, 240) utils.graphics.resetColor() local value = 1 - self.value love.graphics.circle("fill",self.ox, self.oy, (424/2) * 1.5 * value) end return DefaultTransition