local Base = require "gamecore.modules.world.actors.actor2D" local Parent = Base:extend() function Parent:new(world, type, x, y, w, h) self.scene = world.scene Parent.super.new(self, world, type, x, y, w, h) end function Parent:draw() utils.graphics.drawBox(self.x, self.y, self.w, self.h) end return Parent