local cwd = (...):gsub('%.player$', '') .. "." local Parent = require(cwd .. "parent") local Player = Parent:extend() function Player:new(world, x, y, id) Player.super.new(self, world, "player", x, y, 16, 16, true) end function Player:update(dt) self.xfrc, self.yfrc = 480*3, 480*3 if self.keys["up"].isDown then self.ysp = -120 end if self.keys["down"].isDown then self.ysp = 120 end if self.keys["left"].isDown then self.xsp = -120 end if self.keys["right"].isDown then self.xsp = 120 end Player.super.update(self, dt) end function Player:draw() Player.super.draw(self) end return Player