local camutils = {} function camutils.getViewsPositions(basewidth, baseheight, verticalSplit) local posList = {} posList.dual = {} posList.multi = {} if (verticalSplit) then posList.dual[1] = {} posList.dual[1].x = 0 posList.dual[1].y = (baseheight/4) posList.dual[2] = {} posList.dual[2].x = 0 posList.dual[2].y = -(baseheight/4) else posList.dual[1] = {} posList.dual[1].x = -(basewidth/4) posList.dual[1].y = 0 posList.dual[2] = {} posList.dual[2].x = (basewidth/4) posList.dual[2].y = 0 end posList.multi[1] = {} posList.multi[1].x = -(basewidth /4) posList.multi[1].y = -(baseheight/4) posList.multi[2] = {} posList.multi[2].x = (basewidth /4) posList.multi[2].y = -(baseheight/4) posList.multi[3] = {} posList.multi[3].x = -(basewidth /4) posList.multi[3].y = (baseheight/4) posList.multi[4] = {} posList.multi[4].x = (basewidth /4) posList.multi[4].y = (baseheight/4) return posList end return camutils