Fuse screen and scene management #91
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Reference: epervier/epervier-old#91
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-> new screens.lua
---> Have all api of screen.lua and some from sceneManager.lua
---> Handle transition, drawing, and managing the screen
---> screens:getCurrent() -> return screen.list[#screen.list]
---> screen:push("screen.path", transition), screen:pop(transition), screen:find("screen.path", transition)