Fuse screen and scene management #91

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opened 2024-10-24 09:32:21 +02:00 by kazhnuz · 0 comments
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-> new screens.lua
---> Have all api of screen.lua and some from sceneManager.lua
---> Handle transition, drawing, and managing the screen
---> screens:getCurrent() -> return screen.list[#screen.list]
---> screen:push("screen.path", transition), screen:pop(transition), screen:find("screen.path", transition)

-> new screens.lua ---> Have all api of screen.lua and some from sceneManager.lua ---> Handle transition, drawing, and managing the screen ---> screens:getCurrent() -> return screen.list[#screen.list] ---> screen:push("screen.path", transition), screen:pop(transition), screen:find("screen.path", transition)
kazhnuz added the
1. Clean-up
2. Deliverable
4. Scenes
labels 2024-10-24 09:32:21 +02:00
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