Add basic Point and Rect objects #51
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Reference: epervier/epervier-old#51
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We have a lot of objects/Concept that are basically rectangles and points (Actors, GUI Elements, Hitboxes, Camera Views and globally the screen), but we don't have any basic representation of them we could derive from, which mean that if we want some stuff (basic picking), we will have to reimplement it in every one of these objects.