Add documentations #12
Labels
No labels
0. Imported
1. Bug
1. Clean-up
1. Feature
1. Improvement
2. Deliverable
2. Epic
3. Duplicate
3. Invalid
3. Need investigation
4. Assets
4. Birb Core
4. Debug
4. Dependencies
4. Inputs
4. Lang
4. Scenes
4. Screen
4. World
wontfix
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference: epervier/epervier-old#12
Loading…
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
For now, nearly no function or object is documented. This situation is highly problematic as it’ll need more documentation and examples. For the moment, the only way to learn to use gamecore is to read directly the source.
To answer that problem, add a way to automatically generate documentation
Dox seems a good candidate to generate the documentation.
LDoc seems better maintained.
One big issue seems to be that every modules seems to be stuck together. It would be better to be able to classifies them.
The possibilities here are:
If we have just one module categories, the ideal would be to have something like
( honnestly even without that, this organisation seems better than our horrible "module" big folder... )
( The "create the manual" part will be done post-0.7.0 )
An important thing would be to know which class needs to be "visible" and APIs and which would be invisible.