fix: fix gametime
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@ -27,6 +27,7 @@ function GameSystem:new(varToSerialize, slotNumber)
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self.slot = -1
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self.slot = -1
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self.slotNumber = slotNumber or 1
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self.slotNumber = slotNumber or 1
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self.version = core.conf.gameversion or "N/A"
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self.version = core.conf.gameversion or "N/A"
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self.gametime = 0
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varToSerialize = varToSerialize or {}
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varToSerialize = varToSerialize or {}
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GameSystem.super.new(self, varToSerialize)
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GameSystem.super.new(self, varToSerialize)
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end
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end
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