add a basic main.lua
This commit is contained in:
parent
e79066cd58
commit
ff01dad3ea
1 changed files with 47 additions and 0 deletions
47
main.lua
Normal file
47
main.lua
Normal file
|
@ -0,0 +1,47 @@
|
||||||
|
-- main.lua :: the core file of the game, will load main libs and core system
|
||||||
|
|
||||||
|
--[[
|
||||||
|
Copyright © 2019 Kazhnuz
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||||
|
this software and associated documentation files (the "Software"), to deal in
|
||||||
|
the Software without restriction, including without limitation the rights to
|
||||||
|
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||||
|
the Software, and to permit persons to whom the Software is furnished to do so,
|
||||||
|
subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included in all
|
||||||
|
copies or substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
||||||
|
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
||||||
|
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
||||||
|
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||||
|
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||||
|
]]
|
||||||
|
|
||||||
|
utils = require "libs.loveutils"
|
||||||
|
Object = require "libs.classic"
|
||||||
|
Core = require "gamecore"
|
||||||
|
|
||||||
|
function love.load()
|
||||||
|
core = Core()
|
||||||
|
end
|
||||||
|
|
||||||
|
function love.update(dt)
|
||||||
|
core:update(dt)
|
||||||
|
game:update(dt)
|
||||||
|
end
|
||||||
|
|
||||||
|
function love.draw()
|
||||||
|
core:draw()
|
||||||
|
end
|
||||||
|
|
||||||
|
function love.mousemoved(x, y, dx, dy)
|
||||||
|
core:mousemoved(x, y, dx, dy)
|
||||||
|
end
|
||||||
|
|
||||||
|
function love.mousepressed( x, y, button, istouch )
|
||||||
|
core:mousepressed(x, y, button, istouch)
|
||||||
|
end
|
Loading…
Reference in a new issue