example/moveplayer: switch to bump2D world

This commit is contained in:
Kazhnuz 2019-04-22 11:57:56 +02:00
parent 42303da317
commit c4ef90dcdf

View file

@ -24,7 +24,7 @@
local Scene = require "gamecore.modules.scenes" local Scene = require "gamecore.modules.scenes"
local MovePlayer = Scene:extend() local MovePlayer = Scene:extend()
local World = require "gamecore.modules.world.baseworld" local World = require "gamecore.modules.world.world2D"
function MovePlayer:new() function MovePlayer:new()
MovePlayer.super.new(self) MovePlayer.super.new(self)