example/moveplayer: switch to bump2D world
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@ -24,7 +24,7 @@
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local Scene = require "gamecore.modules.scenes"
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local Scene = require "gamecore.modules.scenes"
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local MovePlayer = Scene:extend()
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local MovePlayer = Scene:extend()
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local World = require "gamecore.modules.world.baseworld"
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local World = require "gamecore.modules.world.world2D"
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function MovePlayer:new()
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function MovePlayer:new()
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MovePlayer.super.new(self)
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MovePlayer.super.new(self)
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