improvement(action3D): add boxes

This commit is contained in:
Kazhnuz 2019-07-16 16:37:32 +02:00
parent c04d9f3ba1
commit afbbf50539
2 changed files with 126 additions and 11 deletions

View File

@ -8,8 +8,8 @@ return {
height = 65,
tilewidth = 16,
tileheight = 16,
nextlayerid = 8,
nextobjectid = 80,
nextlayerid = 9,
nextobjectid = 85,
properties = {},
tilesets = {
{
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},
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name = "box",
visible = true,
opacity = 1,
offsetx = 0,
offsety = 0,
draworder = "topdown",
properties = {},
objects = {
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id = 80,
name = "",
type = "",
shape = "rectangle",
x = 64,
y = 160,
width = 16,
height = 16,
rotation = 0,
visible = true,
properties = {
["z"] = 32
}
},
{
id = 81,
name = "",
type = "",
shape = "rectangle",
x = 96,
y = 160,
width = 16,
height = 16,
rotation = 0,
visible = true,
properties = {
["z"] = 32
}
},
{
id = 82,
name = "",
type = "",
shape = "rectangle",
x = 128,
y = 160,
width = 16,
height = 16,
rotation = 0,
visible = true,
properties = {
["z"] = 32
}
},
{
id = 83,
name = "",
type = "",
shape = "rectangle",
x = 112,
y = 176,
width = 16,
height = 16,
rotation = 0,
visible = true,
properties = {
["z"] = 32
}
},
{
id = 84,
name = "",
type = "",
shape = "rectangle",
x = 80,
y = 176,
width = 16,
height = 16,
rotation = 0,
visible = true,
properties = {
["z"] = 32
}
}
}
},
{
type = "objectgroup",
id = 4,

View File

@ -1,5 +1,5 @@
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<map version="1.2" tiledversion="1.2.4" orientation="orthogonal" renderorder="right-down" width="65" height="65" tilewidth="16" tileheight="16" infinite="0" nextlayerid="9" nextobjectid="85">
<tileset firstgid="1" source="tileset_basic_terrain.tsx"/>
<tileset firstgid="529" source="tileset_mountains.tsx"/>
<tileset firstgid="1145" source="tileset_other.tsx"/>
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