chore: use Radiance launchers
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c5c8897aa6
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4 changed files with 44 additions and 44 deletions
1
debug.sh
Executable file
1
debug.sh
Executable file
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love ./examples DEBUGLEVEL=4
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function love.conf(t)
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t.identity = "city.kobold.Birb" -- The name of the save directory (string)
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t.version = "11.1" -- The LÖVE version this game was made for (string)
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t.console = false -- Attach a console (boolean, Windows only)
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t.accelerometerjoystick = false -- Enable the accelerometer on iOS and Android by exposing it as a Joystick (boolean)
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t.gammacorrect = false -- Enable gamma-correct rendering, when supported by the system (boolean)
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t.debugLevel = 4 -- Debug level mode : 0=Error only, 3=Everything.
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t.identity = "city.kobold.Birb" -- The name of the save directory (string)
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t.version = "11.1" -- The LÖVE version this game was made for (string)
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t.console = false -- Attach a console (boolean, Windows only)
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t.accelerometerjoystick = false -- Enable the accelerometer on iOS and Android by exposing it as a Joystick (boolean)
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t.gammacorrect = false -- Enable gamma-correct rendering, when supported by the system (boolean)
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t.gameversion = "0.7.0" -- The game version (different than love2D version)
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t.window.title = "Birb Engine Examples" -- The window title (string)
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t.window.icon = nil -- Filepath to an image to use as the window's icon (string)
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t.window.width = 424 -- The window internal width (number)
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t.window.height = 240 -- The window internal height (number)
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t.window.borderless = false -- Remove all border visuals from the window (boolean)
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t.window.resizable = false -- Let the window be user-resizable (boolean)
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t.window.minwidth = 1 -- Minimum window width if the window is resizable (number)
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t.window.minheight = 1 -- Minimum window height if the window is resizable (number)
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t.window.fullscreen = false -- Enable fullscreen (boolean)
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t.window.title = "Birb Examples" -- The window title (string)
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t.window.icon = nil -- Filepath to an image to use as the window's icon (string)
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t.window.width = 424 -- The window internal width (number)
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t.window.height = 240 -- The window internal height (number)
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t.window.borderless = false -- Remove all border visuals from the window (boolean)
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t.window.resizable = false -- Let the window be user-resizable (boolean)
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t.window.minwidth = 1 -- Minimum window width if the window is resizable (number)
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t.window.minheight = 1 -- Minimum window height if the window is resizable (number)
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t.window.fullscreen = false -- Enable fullscreen (boolean)
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t.window.fullscreentype = "exclusive" -- Choose between "desktop" fullscreen or "exclusive" fullscreen mode (string)
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t.window.vsync = true -- Enable vertical sync (boolean)
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t.window.msaa = 0 -- The number of samples to use with multi-sampled antialiasing (number)
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t.window.display = 1 -- Index of the monitor to show the window in (number)
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t.window.highdpi = false -- Enable high-dpi mode for the window on a Retina display (boolean)
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t.window.x = nil -- The x-coordinate of the window's position in the specified display (number)
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t.window.y = nil -- The y-coordinate of the window's position in the specified display (number)
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t.window.resolution = 2 -- The default resolution
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t.window.vsync = true -- Enable vertical sync (boolean)
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t.window.msaa = 0 -- The number of samples to use with multi-sampled antialiasing (number)
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t.window.display = 1 -- Index of the monitor to show the window in (number)
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t.window.highdpi = false -- Enable high-dpi mode for the window on a Retina display (boolean)
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t.window.x = nil -- The x-coordinate of the window's position in the specified display (number)
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t.window.y = nil -- The y-coordinate of the window's position in the specified display (number)
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t.window.resolution = 2 -- The default resolution
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t.volume = {}
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t.volume.music = 100 -- music audio volume
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t.volume.sfx = 100 -- sfx audio volume
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t.modules.audio = true -- Enable the audio module (boolean)
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t.modules.event = true -- Enable the event module (boolean)
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t.modules.graphics = true -- Enable the graphics module (boolean)
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t.modules.image = true -- Enable the image module (boolean)
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t.modules.joystick = true -- Enable the joystick module (boolean)
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t.modules.keyboard = true -- Enable the keyboard module (boolean)
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t.modules.math = true -- Enable the math module (boolean)
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t.modules.mouse = true -- Enable the mouse module (boolean)
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t.modules.physics = true -- Enable the physics module (boolean)
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t.modules.sound = true -- Enable the sound module (boolean)
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t.modules.system = true -- Enable the system module (boolean)
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t.modules.timer = true -- Enable the timer module (boolean), Disabling it will result 0 delta time in love.update
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t.modules.touch = true -- Enable the touch module (boolean)
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t.modules.video = true -- Enable the video module (boolean)
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t.modules.window = true -- Enable the window module (boolean)
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t.modules.thread = true -- Enable the thread module (boolean)
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t.modules.audio = true -- Enable the audio module (boolean)
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t.modules.event = true -- Enable the event module (boolean)
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t.modules.graphics = true -- Enable the graphics module (boolean)
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t.modules.image = true -- Enable the image module (boolean)
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t.modules.joystick = true -- Enable the joystick module (boolean)
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t.modules.keyboard = true -- Enable the keyboard module (boolean)
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t.modules.math = true -- Enable the math module (boolean)
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t.modules.mouse = true -- Enable the mouse module (boolean)
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t.modules.physics = true -- Enable the physics module (boolean)
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t.modules.sound = true -- Enable the sound module (boolean)
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t.modules.system = true -- Enable the system module (boolean)
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t.modules.timer = true -- Enable the timer module (boolean), Disabling it will result 0 delta time in love.update
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t.modules.touch = true -- Enable the touch module (boolean)
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t.modules.video = true -- Enable the video module (boolean)
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t.modules.window = true -- Enable the window module (boolean)
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t.modules.thread = true -- Enable the thread module (boolean)
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end
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@ -22,13 +22,11 @@
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]]
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require "birb"
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Game = require "game"
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scenes = require "scenes"
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function love.load()
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birb.startCore(3)
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game = Game()
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game:read(1)
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function love.load(args)
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print(utils.table.toString(args))
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birb.start("game", args)
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scenes.MainMenu()
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end
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1
launch.sh
Executable file
1
launch.sh
Executable file
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love ./examples
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