chore: use Radiance launchers
This commit is contained in:
parent
c5c8897aa6
commit
a4045ba456
4 changed files with 44 additions and 44 deletions
1
debug.sh
Executable file
1
debug.sh
Executable file
|
@ -0,0 +1 @@
|
|||
love ./examples DEBUGLEVEL=4
|
|
@ -4,9 +4,9 @@ function love.conf(t)
|
|||
t.console = false -- Attach a console (boolean, Windows only)
|
||||
t.accelerometerjoystick = false -- Enable the accelerometer on iOS and Android by exposing it as a Joystick (boolean)
|
||||
t.gammacorrect = false -- Enable gamma-correct rendering, when supported by the system (boolean)
|
||||
t.debugLevel = 4 -- Debug level mode : 0=Error only, 3=Everything.
|
||||
t.gameversion = "0.7.0" -- The game version (different than love2D version)
|
||||
|
||||
t.window.title = "Birb Engine Examples" -- The window title (string)
|
||||
t.window.title = "Birb Examples" -- The window title (string)
|
||||
t.window.icon = nil -- Filepath to an image to use as the window's icon (string)
|
||||
t.window.width = 424 -- The window internal width (number)
|
||||
t.window.height = 240 -- The window internal height (number)
|
||||
|
|
|
@ -22,13 +22,11 @@
|
|||
]]
|
||||
|
||||
require "birb"
|
||||
Game = require "game"
|
||||
|
||||
scenes = require "scenes"
|
||||
|
||||
function love.load()
|
||||
birb.startCore(3)
|
||||
game = Game()
|
||||
game:read(1)
|
||||
|
||||
function love.load(args)
|
||||
print(utils.table.toString(args))
|
||||
birb.start("game", args)
|
||||
scenes.MainMenu()
|
||||
end
|
||||
|
|
1
launch.sh
Executable file
1
launch.sh
Executable file
|
@ -0,0 +1 @@
|
|||
love ./examples
|
Loading…
Reference in a new issue