improvement(example): rename topdown example
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3 changed files with 7 additions and 5 deletions
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@ -45,6 +45,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- **camera:** Make mode configuration configurable
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- **camera:** Make mode configuration configurable
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- **examples:** Rename "movable" to "topdown"
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### Fixed
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### Fixed
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- **world:** Remove a forgotten camera debug function
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- **world:** Remove a forgotten camera debug function
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@ -5,7 +5,7 @@ return {
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["test1"] = "Basic Test 1",
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["test1"] = "Basic Test 1",
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["test2"] = "Basic Test 2",
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["test2"] = "Basic Test 2",
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["testmenu"] = "Basic Test Menu",
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["testmenu"] = "Basic Test Menu",
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["movable"] = "Movable Player",
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["topdown"] = "Top Down",
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["options"] = "Options",
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["options"] = "Options",
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["inventory"] = "Inventory",
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["inventory"] = "Inventory",
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}
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}
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@ -45,11 +45,11 @@ function MainMenu:new()
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if i == 1 then
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if i == 1 then
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self:addScene(name, examples.Plateformer, "plateform", i)
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self:addScene(name, examples.Plateformer, "plateform", i)
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end
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end
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self:addScene(name, examples.MovePlayer, "movable", i)
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self:addScene(name, examples.MovePlayer, "topdown", i)
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self:addScene(name, examples.MovePlayer3D, "movable3D", i)
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self:addScene(name, examples.MovePlayer3D, "topdown3D", i)
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if i > 1 then
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if i > 1 then
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self:addScene(name, examples.MovePlayer, "movable (zoom)", i, "zoom")
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self:addScene(name, examples.MovePlayer, "topdown (zoom)", i, "zoom")
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self:addScene(name, examples.MovePlayer3D, "movable3D(zoom)", i, "zoom")
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self:addScene(name, examples.MovePlayer3D, "topdown3D (zoom)", i, "zoom")
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end
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end
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end
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end
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