examples/gameplay: apply friction

This commit is contained in:
Kazhnuz 2019-04-28 09:31:37 +02:00
parent c43317bfe2
commit 7f8234b7f7

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@ -7,7 +7,8 @@ function Player:new(world, x, y)
end end
function Player:update(dt) function Player:update(dt)
self.xsp, self.ysp = 0, 0 self.xfrc, self.yfrc = 480*3, 480*3
if self.keys["up"].isDown then if self.keys["up"].isDown then
self.ysp = -120 self.ysp = -120
end end