chore(examples): put together all assets.

This commit is contained in:
Kazhnuz 2019-07-20 09:57:00 +02:00
parent 90d0892b7e
commit 7e91bf406d
60 changed files with 54 additions and 555 deletions

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@ -53,6 +53,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- **core:** Activate vsync by default.
- **examples:** Put together all assets.
### Fixed
- **world:** Remove a forgotten camera debug function

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@ -1,4 +1,6 @@
## PLATFORM EXEMPLE ASSET CREDITS
## Assets credits
- SFX by [Joth](http://opengameart.org/users/joth)
### Sprites

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@ -33,7 +33,7 @@ local MenuWidget = Widget.Text:extend()
function TestScene:new()
TestScene.super.new(self)
self.assets:addImageFont("medium", "examples/basic/test_menus/assets/medium")
self.assets:addImageFont("medium", "assets/fonts/medium")
MenuType(self.menusystem, "testMenu1", 32, 32, 100, 24*8, 4)
MenuWidget(self, "testMenu1", "text_menu1")

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@ -0,0 +1,13 @@
local folder = "examples/basic/test_scene2/"
return {
["images"] = {
{"debris", "assets/sprites/debris.png"}
},
["tilesets"] = {
{"weapon", "assets/sprites/weapon"}
},
["sprites"] = {
{"poof", "assets/sprites/gfx/poof"}
}
}

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@ -1,13 +0,0 @@
local folder = "examples/basic/test_scene2/"
return {
["images"] = {
{"debris", folder .. "assets/debris.png"}
},
["tilesets"] = {
{"weapon", folder .. "assets/weapon"}
},
["sprites"] = {
{"poof", folder .. "assets/poof"}
}
}

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@ -33,7 +33,7 @@ function MovePlayer:new(playerNumber, cameraMode)
MovePlayer.super.new(self)
self.assets:batchImport("examples.gameplay.plateform.assets")
World(self, "examples.gameplay.action3D.actors", "examples/gameplay/action3D/assets/map.lua")
World(self, "examples.gameplay.action3D.actors", "datas/maps/action3D/map.lua")
self.world:setPlayerNumber(playerNumber)
self.world.cameras:setMode(cameraMode)

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@ -32,7 +32,7 @@ function MovePlayer:new(playerNumber, cameraMode)
MovePlayer.super.new(self)
World(self, "examples.gameplay.moveplayer.actors", "examples/gameplay/moveplayer/assets/arena.lua")
World(self, "examples.gameplay.moveplayer.actors", "datas/maps/topdown/arena.lua")
self.world:setPlayerNumber(playerNumber)
self.world.cameras:setMode(cameraMode)

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@ -1,380 +0,0 @@
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<properties>
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</object>
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<properties>
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</objectgroup>
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@ -1,4 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<tileset version="1.2" tiledversion="1.2.2" name="overworld" tilewidth="16" tileheight="16" tilecount="480" columns="32">
<image source="overworld.png" width="512" height="240"/>
</tileset>

View file

@ -33,7 +33,7 @@ function MovePlayer:new(playerNumber, cameraMode)
MovePlayer.super.new(self)
self.assets:batchImport("examples.gameplay.plateform.assets")
World(self, "examples.gameplay.moveplayer3D.actors", "examples/gameplay/moveplayer3D/assets/arena.lua")
World(self, "examples.gameplay.moveplayer3D.actors", "datas/maps/topdown/arena.lua")
self.world:setPlayerNumber(playerNumber)
self.world.cameras:setMode(cameraMode)

View file

@ -11,7 +11,7 @@ function Player:new(world, x, y, id)
self.direction = 1
self.punchName = ""
self:setHitboxFile("examples.gameplay.plateform.assets.playerhitbox")
self:setHitboxFile("examples.gameplay.plateform.actors.hitboxes.player")
end
function Player:updateStart(dt)

View file

@ -0,0 +1,15 @@
return {
["sprites"] = {
{"player", "assets/sprites/monkey_lad"},
{"coin", "assets/sprites/coin"},
{"sparkle", "assets/sprites/gfx/sparkle"}
},
["imagefonts"] = {
{"medium", "assets/fonts/medium"}
},
["sfx"] = {
{"navigate", "assets/sfx/menu_move.mp3"},
{"confirm", "assets/sfx/menu_confirm.mp3"},
{"cancel", "assets/sfx/menu_error.mp3"},
}
}

View file

@ -1,15 +0,0 @@
return {
["sprites"] = {
{"player", "examples/gameplay/plateform/assets/monkey_lad"},
{"coin", "examples/gameplay/plateform/assets/coin5"},
{"sparkle", "examples/gameplay/plateform/assets/sparkle"}
},
["imagefonts"] = {
{"medium", "examples/mainmenu/assets/medium"}
},
["sfx"] = {
{"navigate", "examples/mainmenu/assets/menu_move.mp3"},
{"confirm", "examples/mainmenu/assets/menu_confirm.mp3"},
{"cancel", "examples/mainmenu/assets/menu_error.mp3"},
}
}

View file

@ -0,0 +1,10 @@
return {
["imagefonts"] = {
{"medium", "assets/fonts/medium"}
},
["sfx"] = {
{"navigate", "assets/sfx/menu_move.mp3"},
{"confirm", "assets/sfx/menu_confirm.mp3"},
{"cancel", "assets/sfx/menu_error.mp3"},
}
}

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@ -1,3 +0,0 @@
## Assets credits
- SFX by [Joth](http://opengameart.org/users/joth)

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@ -1,10 +0,0 @@
return {
["imagefonts"] = {
{"medium", "examples/mainmenu/assets/medium"}
},
["sfx"] = {
{"navigate", "examples/mainmenu/assets/menu_move.mp3"},
{"confirm", "examples/mainmenu/assets/menu_confirm.mp3"},
{"cancel", "examples/mainmenu/assets/menu_error.mp3"},
}
}

View file

@ -1,5 +0,0 @@
return {
filename = "medium.png",
glyphs = "!\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|} ",
extraspacing = 1,
}

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@ -1,5 +0,0 @@
return {
filename = "medium.png",
glyphs = "!\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|} ",
extraspacing = 1,
}

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@ -34,7 +34,7 @@ local ExitWidget = Widget.Text:extend()
function Inventory:new()
Inventory.super.new(self)
self.assets:addImageFont("medium", "examples/menus/inventory/assets/medium")
self.assets:addImageFont("medium", "assets/fonts/medium")
HListBox(self.menusystem, "main", 42, 32, 424-84, 32, 5)

View file

@ -29,12 +29,12 @@ local Widgets = require "examples.menus.options.widgets"
function OptionsMenu:new()
OptionsMenu.super.new(self)
self.assets:addImageFont("medium", "examples/mainmenu/assets/medium")
self.assets:setMusic("examples/menus/options/assets/music.ogg")
self.assets:addImageFont("medium", "assets/fonts/medium")
self.assets:setMusic("assets/music/music.ogg")
self.assets:addSFX("navigate", "examples/mainmenu/assets/menu_move.mp3")
self.assets:addSFX("confirm", "examples/mainmenu/assets/menu_confirm.mp3")
self.assets:addSFX("cancel", "examples/mainmenu/assets/menu_error.mp3")
self.assets:addSFX("navigate", "assets/sfx/menu_move.mp3")
self.assets:addSFX("confirm", "assets/sfx/menu_confirm.mp3")
self.assets:addSFX("cancel", "assets/sfx/menu_error.mp3")
self.assets:playMusic()