modules/world: fix an oops in Actor2D
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@ -103,7 +103,7 @@ end
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function Actor2D:move(dx, dy)
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function Actor2D:move(dx, dy)
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local cols, colNumber
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local cols, colNumber
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self.x, self.y, cols, colNumber = self.world:moveActor(self, newx, newy, self.filter)
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self.x, self.y, cols, colNumber = self.world:moveActor(self, dx, dy, self.filter)
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return self.x, self.y, cols, colNumber
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return self.x, self.y, cols, colNumber
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end
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end
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