fix: use the right dimensions for fading
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@ -119,7 +119,7 @@ function ScreenManager:fadeOut(duration, easing)
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end
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function ScreenManager:drawFade()
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local w, h = self:getDimensions()
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local w, h = love.graphics.getDimensions()
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love.graphics.setColor(0, 0, 0, self.transitionValue)
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love.graphics.rectangle("fill", 0, 0, w, h)
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utils.graphics.resetColor()
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