diff --git a/examples/gameplay/moveplayer/actors/player.lua b/examples/gameplay/moveplayer/actors/player.lua index d4bd7f4..8c962dc 100644 --- a/examples/gameplay/moveplayer/actors/player.lua +++ b/examples/gameplay/moveplayer/actors/player.lua @@ -7,7 +7,7 @@ function Player:new(world, x, y) end function Player:update(dt) - local dx, dy + local dx, dy = 0, 0 if self.keys["up"].isPressed then dy = -120 * dt end