modules/world: fix an oops in the actor parent
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@ -1,6 +1,6 @@
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local Actor2D = Object:extend()
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function Actor2D:new(world, type, x, h, w, h)
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function Actor2D:new(world, type, x, y, w, h)
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self.world = world
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self.x = x or 0
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self.y = y or 0
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