feat: add asset access to widgets
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1 changed files with 6 additions and 0 deletions
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@ -27,6 +27,7 @@ local BaseWidget = Object:extend()
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function BaseWidget:new(menuName)
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function BaseWidget:new(menuName)
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self.menu = self:getMenuByName(menuName)
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self.menu = self:getMenuByName(menuName)
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self.assets = self:getAssets()
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self.destroyed = false
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self.destroyed = false
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self.selectable = false
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self.selectable = false
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@ -51,6 +52,11 @@ function BaseWidget:getGui()
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return scene.menusystem
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return scene.menusystem
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end
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end
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function BaseWidget:getAssets()
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local scene = core.scenemanager.currentScene
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return scene.assets
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end
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function BaseWidget:register()
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function BaseWidget:register()
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self.creationID = self.menu:getWidgetNumber()
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self.creationID = self.menu:getWidgetNumber()
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self.menu:addWidget(self)
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self.menu:addWidget(self)
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