fix(plateform): us right function for hitboxes
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1 changed files with 2 additions and 2 deletions
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@ -40,7 +40,7 @@ function Player:updateStart(dt)
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end
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end
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if (self.isPunching) then
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if (self.isPunching) then
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self:checkHitboxesCollisions()
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self:applyHitboxesCollisions()
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end
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end
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if self.keys["start"].isPressed then
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if self.keys["start"].isPressed then
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@ -87,7 +87,7 @@ function Player:setDirection(direction)
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if direction ~= 0 then
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if direction ~= 0 then
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direction = utils.math.sign(direction)
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direction = utils.math.sign(direction)
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self.direction = direction
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self.direction = direction
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self.sprite:setScalling(direction, nil)
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self.sprite:setScallingX(direction)
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end
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end
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end
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end
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