chore(camera): remove hump.camera
This commit is contained in:
parent
c7e2f2daca
commit
35433b273d
3 changed files with 7 additions and 214 deletions
|
@ -63,6 +63,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
|
|||
|
||||
- **examples:** Remove basic examples
|
||||
|
||||
- **libs:** Remove hump.camera
|
||||
|
||||
## 0.5.1 - 2019-06-21
|
||||
|
||||
### Fixed
|
||||
|
|
|
@ -25,7 +25,7 @@
|
|||
local cwd = (...):gsub('%.init$', '') .. "."
|
||||
|
||||
local CameraSystem = Object:extend()
|
||||
local View = require(cwd .. "libs.hump.camera")
|
||||
--local View = require(cwd .. "libs.hump.camera")
|
||||
|
||||
local camutils = require(cwd .. "utils")
|
||||
|
||||
|
@ -139,7 +139,10 @@ function CameraSystem:addView(x, y, target)
|
|||
view.pos.y = y or 0
|
||||
view.pos.onScreen = {}
|
||||
|
||||
view.cam = View(view.pos.x, view.pos.y, 1, 0, true)
|
||||
view.cam = {}
|
||||
view.cam.scale = 1
|
||||
view.cam.x = x
|
||||
view.cam.y = y
|
||||
-- TODO: add a target system in order to make a camera able
|
||||
-- to target a specific object
|
||||
view.target = target
|
||||
|
|
|
@ -1,212 +0,0 @@
|
|||
--[[
|
||||
Copyright (c) 2010-2015 Matthias Richter
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
Except as contained in this notice, the name(s) of the above copyright holders
|
||||
shall not be used in advertising or otherwise to promote the sale, use or
|
||||
other dealings in this Software without prior written authorization.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
]]--
|
||||
|
||||
local _PATH = (...):match('^(.*[%./])[^%.%/]+$') or ''
|
||||
local cos, sin = math.cos, math.sin
|
||||
|
||||
local camera = {}
|
||||
camera.__index = camera
|
||||
|
||||
-- Movement interpolators (for camera locking/windowing)
|
||||
camera.smooth = {}
|
||||
|
||||
function camera.smooth.none()
|
||||
return function(dx,dy) return dx,dy end
|
||||
end
|
||||
|
||||
function camera.smooth.linear(speed)
|
||||
assert(type(speed) == "number", "Invalid parameter: speed = "..tostring(speed))
|
||||
return function(dx,dy, s)
|
||||
-- normalize direction
|
||||
local d = math.sqrt(dx*dx+dy*dy)
|
||||
local dts = math.min((s or speed) * love.timer.getDelta(), d) -- prevent overshooting the goal
|
||||
if d > 0 then
|
||||
dx,dy = dx/d, dy/d
|
||||
end
|
||||
|
||||
return dx*dts, dy*dts
|
||||
end
|
||||
end
|
||||
|
||||
function camera.smooth.damped(stiffness)
|
||||
assert(type(stiffness) == "number", "Invalid parameter: stiffness = "..tostring(stiffness))
|
||||
return function(dx,dy, s)
|
||||
local dts = love.timer.getDelta() * (s or stiffness)
|
||||
return dx*dts, dy*dts
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
local function new(x,y, zoom, rot, smoother)
|
||||
x,y = x or love.graphics.getWidth()/2, y or love.graphics.getHeight()/2
|
||||
zoom = zoom or 1
|
||||
rot = rot or 0
|
||||
smoother = smoother or camera.smooth.none() -- for locking, see below
|
||||
return setmetatable({x = x, y = y, scale = zoom, rot = rot, smoother = smoother}, camera)
|
||||
end
|
||||
|
||||
function camera:lookAt(x,y)
|
||||
self.x, self.y = x, y
|
||||
return self
|
||||
end
|
||||
|
||||
function camera:move(dx,dy)
|
||||
self.x, self.y = self.x + dx, self.y + dy
|
||||
return self
|
||||
end
|
||||
|
||||
function camera:position()
|
||||
return self.x, self.y
|
||||
end
|
||||
|
||||
function camera:rotate(phi)
|
||||
self.rot = self.rot + phi
|
||||
return self
|
||||
end
|
||||
|
||||
function camera:rotateTo(phi)
|
||||
self.rot = phi
|
||||
return self
|
||||
end
|
||||
|
||||
function camera:zoom(mul)
|
||||
self.scale = self.scale * mul
|
||||
return self
|
||||
end
|
||||
|
||||
function camera:zoomTo(zoom)
|
||||
self.scale = zoom
|
||||
return self
|
||||
end
|
||||
|
||||
function camera:attach(x,y,w,h, noclip)
|
||||
x,y = x or 0, y or 0
|
||||
w,h = w or love.graphics.getWidth(), h or love.graphics.getHeight()
|
||||
|
||||
self._sx,self._sy,self._sw,self._sh = love.graphics.getScissor()
|
||||
|
||||
local cx,cy = x+w/2, y+h/2
|
||||
love.graphics.push()
|
||||
love.graphics.translate(cx, cy)
|
||||
love.graphics.scale(self.scale)
|
||||
love.graphics.rotate(self.rot)
|
||||
love.graphics.translate(-self.x, -self.y)
|
||||
end
|
||||
|
||||
function camera:detach()
|
||||
love.graphics.pop()
|
||||
end
|
||||
|
||||
function camera:draw(...)
|
||||
local x,y,w,h,noclip,func
|
||||
local nargs = select("#", ...)
|
||||
if nargs == 1 then
|
||||
func = ...
|
||||
elseif nargs == 5 then
|
||||
x,y,w,h,func = ...
|
||||
elseif nargs == 6 then
|
||||
x,y,w,h,noclip,func = ...
|
||||
else
|
||||
error("Invalid arguments to camera:draw()")
|
||||
end
|
||||
|
||||
self:attach(x,y,w,h,noclip)
|
||||
func()
|
||||
self:detach()
|
||||
end
|
||||
|
||||
-- world coordinates to camera coordinates
|
||||
function camera:cameraCoords(x,y, ox,oy,w,h)
|
||||
ox, oy = ox or 0, oy or 0
|
||||
w,h = w or love.graphics.getWidth(), h or love.graphics.getHeight()
|
||||
|
||||
-- x,y = ((x,y) - (self.x, self.y)):rotated(self.rot) * self.scale + center
|
||||
local c,s = cos(self.rot), sin(self.rot)
|
||||
x,y = x - self.x, y - self.y
|
||||
x,y = c*x - s*y, s*x + c*y
|
||||
return x*self.scale + w/2 + ox, y*self.scale + h/2 + oy
|
||||
end
|
||||
|
||||
-- camera coordinates to world coordinates
|
||||
function camera:worldCoords(x,y, ox,oy,w,h)
|
||||
ox, oy = ox or 0, oy or 0
|
||||
w,h = w or love.graphics.getWidth(), h or love.graphics.getHeight()
|
||||
|
||||
-- x,y = (((x,y) - center) / self.scale):rotated(-self.rot) + (self.x,self.y)
|
||||
local c,s = cos(-self.rot), sin(-self.rot)
|
||||
x,y = (x - w/2 - ox) / self.scale, (y - h/2 - oy) / self.scale
|
||||
x,y = c*x - s*y, s*x + c*y
|
||||
return x+self.x, y+self.y
|
||||
end
|
||||
|
||||
function camera:mousePosition(ox,oy,w,h)
|
||||
local mx,my = love.mouse.getPosition()
|
||||
return self:worldCoords(mx,my, ox,oy,w,h)
|
||||
end
|
||||
|
||||
-- camera scrolling utilities
|
||||
function camera:lockX(x, smoother, ...)
|
||||
local dx, dy = (smoother or self.smoother)(x - self.x, self.y, ...)
|
||||
self.x = self.x + dx
|
||||
return self
|
||||
end
|
||||
|
||||
function camera:lockY(y, smoother, ...)
|
||||
local dx, dy = (smoother or self.smoother)(self.x, y - self.y, ...)
|
||||
self.y = self.y + dy
|
||||
return self
|
||||
end
|
||||
|
||||
function camera:lockPosition(x,y, smoother, ...)
|
||||
return self:move((smoother or self.smoother)(x - self.x, y - self.y, ...))
|
||||
end
|
||||
|
||||
function camera:lockWindow(x, y, x_min, x_max, y_min, y_max, smoother, ...)
|
||||
-- figure out displacement in camera coordinates
|
||||
x,y = self:cameraCoords(x,y)
|
||||
local dx, dy = 0,0
|
||||
if x < x_min then
|
||||
dx = x - x_min
|
||||
elseif x > x_max then
|
||||
dx = x - x_max
|
||||
end
|
||||
if y < y_min then
|
||||
dy = y - y_min
|
||||
elseif y > y_max then
|
||||
dy = y - y_max
|
||||
end
|
||||
|
||||
-- transform displacement to movement in world coordinates
|
||||
local c,s = cos(-self.rot), sin(-self.rot)
|
||||
dx,dy = (c*dx - s*dy) / self.scale, (s*dx + c*dy) / self.scale
|
||||
|
||||
-- move
|
||||
self:move((smoother or self.smoother)(dx,dy,...))
|
||||
end
|
||||
|
||||
-- the module
|
||||
return setmetatable({new = new, smooth = camera.smooth},
|
||||
{__call = function(_, ...) return new(...) end})
|
Loading…
Reference in a new issue