diff --git a/gamecore/modules/world/world3D.lua b/gamecore/modules/world/world3D.lua index 0d5ef76..0bc7139 100644 --- a/gamecore/modules/world/world3D.lua +++ b/gamecore/modules/world/world3D.lua @@ -65,7 +65,7 @@ function World3D:getActorsInRect(x, y, w, h) return self:getShapeInRect(x, y, w, h) end -function BaseWorld:getVisibleActors(id) +function World3D:getVisibleActors(id) local actors = {} if (id ~= nil) then local camx, camy, camw, camh = self.cameras:getViewCoordinate(id)