datas: add basic translations for the exemples
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11 changed files with 74 additions and 0 deletions
5
datas/languages/en/commons.lua
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5
datas/languages/en/commons.lua
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return {
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["exit"] = "Exit",
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["back"] = "Back",
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["options"] = "Options",
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}
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5
datas/languages/en/init.lua
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5
datas/languages/en/init.lua
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return {
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name = "English",
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name_ascii = "English",
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subfolder = "en"
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}
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5
datas/languages/en/inventory.lua
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5
datas/languages/en/inventory.lua
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return {
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["shields"] = "Shields",
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["weapons"] = "Weapons",
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["stuff"] = "Stuff",
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}
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10
datas/languages/en/mainmenu.lua
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datas/languages/en/mainmenu.lua
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return {
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["basic"] = "Basic Examples",
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["menu"] = "Menus Examples",
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["gameplay"] = "Gameplay Examples",
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["test1"] = "Basic Test 1",
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["test2"] = "Basic Test 2",
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["testmenu"] = "Basic Test Menu",
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["movable"] = "Movable Player",
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["options"] = "Options",
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}
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10
datas/languages/en/options.lua
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10
datas/languages/en/options.lua
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return {
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["inputs"] = "Inputs",
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["video"] = "Video",
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["audio"] = "Audio",
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["langs"] = "Languages",
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["resolution"] = "Resolution",
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["fullscreen"] = "Fullscreen",
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["borders"] = "Borders",
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["vsync"] = "V-Sync",
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}
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5
datas/languages/fr/commons.lua
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5
datas/languages/fr/commons.lua
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return {
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["exit"] = "Quitter",
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["back"] = "Retour",
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["options"] = "Paramètres",
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}
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5
datas/languages/fr/init.lua
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5
datas/languages/fr/init.lua
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return {
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name = "Français",
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name_ascii = "Francais",
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subfolder = "fr"
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}
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5
datas/languages/fr/inventory.lua
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5
datas/languages/fr/inventory.lua
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return {
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["shields"] = "Boucliers",
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["weapons"] = "Armes",
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["stuff"] = "Trucs",
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}
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10
datas/languages/fr/mainmenu.lua
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10
datas/languages/fr/mainmenu.lua
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return {
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["basic"] = "Exemples basiques",
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["menu"] = "Exemples de menus",
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["gameplay"] = "Examples de jeux",
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["test1"] = "Test basique 1",
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["test2"] = "Test basique 2",
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["testmenu"] = "Test basique menu",
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["movable"] = "Deplacement Joueur",
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["options"] = "Paramètres",
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}
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10
datas/languages/fr/options.lua
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10
datas/languages/fr/options.lua
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return {
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["inputs"] = "Controles",
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["video"] = "Affichage",
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["audio"] = "Sons",
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["langs"] = "Langues",
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["resolution"] = "Resolution",
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["fullscreen"] = "Plein Ecran",
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["borders"] = "Bordures",
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["vsync"] = "Sync Vert.",
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}
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4
datas/languages/init.lua
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4
datas/languages/init.lua
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return {
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available = {"en", "fr"},
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default = "en"
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}
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