module/world: fix an oops
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@ -134,7 +134,7 @@ end
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function Actor2D:solveAllCollisions(cols)
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for i, col in ipairs(cols) do
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self:collisionResponse(v)
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self:collisionResponse(col)
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if (col.type == "touch") or (col.type == "bounce") or (col.type == "slide") then
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self:changeSpeedToCollisionNormal(col.normal.x, col.normal.y)
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end
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