modules/world: invert player 1 and 2 cam in horizontal split mode
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1 changed files with 2 additions and 2 deletions
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@ -63,11 +63,11 @@ function CameraSystem:initViews()
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self.views.posList.dual[2].y = (self.views.baseheight/4)
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self.views.posList.dual[2].y = (self.views.baseheight/4)
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else
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else
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self.views.posList.dual[1] = {}
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self.views.posList.dual[1] = {}
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self.views.posList.dual[1].x = (self.views.basewidth/4)
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self.views.posList.dual[1].x = -(self.views.basewidth/4)
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self.views.posList.dual[1].y = 0
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self.views.posList.dual[1].y = 0
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self.views.posList.dual[2] = {}
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self.views.posList.dual[2] = {}
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self.views.posList.dual[2].x = -(self.views.basewidth/4)
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self.views.posList.dual[2].x = (self.views.basewidth/4)
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self.views.posList.dual[2].y = 0
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self.views.posList.dual[2].y = 0
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end
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end
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