epervier-old/examples/gameplay/action3D/actors/hitboxes/player.lua

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return {
["idle"] = {
{
{"main", 0, 0, 0, 16, 16, 24, true}
}
},
["punch"] = {
{
{"main", 0, 0, 0, 16, 16, 24, true},
{"punch", 16, 2, 6, 12, 12, 12, false}
}
}
}