epervier-old/README.md

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# Birb Love2D Engine
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Birb aim to be an integrated, simple engine for love2D. It aim to work as a set of managers to automatically handle inputs, screen, and several utilities to make game developpement easier and less repetitive.
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Birb use [Classic](https://github.com/rxi/classic/) as its base Object.
## How to load GameCore
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The birb engine must be located in the `birb/` folder to work. After that, all you have to do is to load a gamecore based engine and then.
Note : the `birb` and `utils` global namespace will be used by birb.
````
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require "birb"
function love.load()
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birb.startCore()
end
````