epervier-old/examples/basic/test_scene2/actors/init.lua

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2019-04-07 13:43:12 +02:00
local Obj = {}
-- On charge toutes les différentes types d'acteurs
local cwd = (...):gsub('%.init$', '') .. "."
Obj.Explosion = require(cwd .. "explosion")
Obj.index = {}
Obj.index["explosion"] = Obj.Explosion
Obj.collisions = {}
return Obj