epervier-old/examples/gameplay/plateform/actors/wall.lua

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2019-04-29 16:13:09 +02:00
local Base = require "gamecore.modules.world.actors.actor2D"
local Wall = Base:extend()
function Wall:new(world, x, y, w, h)
Parent.super.new(self, world, "wall", x, y, w, h, true)
end
return Wall