epervier-old/examples/gameplay/moveplayer/actors/parent.lua

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local Base = require "gamecore.modules.world.actors.actor2D"
local Parent = Base:extend()
function Parent:new(world, type, x, y, w, h, isSolid)
self.scene = world.scene
Parent.super.new(self, world, type, x, y, w, h, isSolid)
end
function Parent:draw()
self:drawMainHitbox()
end
return Parent