2021-12-04 13:18:54 +01:00
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-- datas.lua :: The main file of the core system, an object full of subsystem
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-- loaded by the game to handle the main functions (like screen, translation,
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-- inputs…)
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--[[
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Copyright © 2021 Kazhnuz
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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]]
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local DataManager = Object:extend()
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2022-08-12 10:50:42 +02:00
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local DataPack = require "framework.classes.datapack"
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local Parser = require "framework.classes.parser"
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2021-12-04 13:18:54 +01:00
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local index = require "datas.gamedata.index"
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function DataManager:new(core)
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self.core = core
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self:loadDatas()
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self:loadParsers()
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end
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function DataManager:loadDatas()
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self.datapacks = {}
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2022-08-10 19:15:38 +02:00
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if (index.datapack ~= nil) then
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for key, datas in pairs(index.datapacks) do
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self.core.debug:debug("datamanager", "loading data for " .. key)
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self.datapacks[key] = DataPack(datas[1], datas[2], datas[3], datas[4], datas[5])
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end
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2021-12-04 13:18:54 +01:00
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end
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end
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function DataManager:get(datapack, name)
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return self.datapacks[datapack]:get(name)
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end
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function DataManager:exists(datapack, name)
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return self.datapacks[datapack]:dataExists(name)
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end
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function DataManager:getFromCategory(datapack, category)
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return self.datapacks[datapack]:getFromCategory(category)
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end
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function DataManager:getCategories(datapack)
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return self.datapacks[datapack].categories
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end
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-- Load parsers
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function DataManager:loadParsers()
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self.parsers = {}
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local items = love.filesystem.getDirectoryItems("datas/parsers")
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for i, item in ipairs(items) do
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local filename = utils.datas.luaFileToModule(item)
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local data = require("datas.parsers." .. filename)
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self.core.debug:debug("datamanager", "creating parser for " .. filename)
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self.parsers[filename] = Parser(data.headings, data.argumentLists, data.argumentWrapper, 0)
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end
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end
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function DataManager:parse(parser, data)
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return self.parsers[parser]:parse(data)
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end
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return DataManager
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