epervier-old/examples/gameplay/action3D/actors/box.lua

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2019-07-20 16:55:06 +02:00
local Base = require "gamecore.modules.world.actors.actor3D"
local Box = Base:extend()
function Box:new(world, x, y, z)
Box.super.new(self, world, "box", x, y, z, 16, 16, 16, true)
self:setDebugColor(0,0,0)
self.boxes.Textured(self, 16, 16, 16, "boxtop", "box")
end
return Box